๐ฆธโโ๏ธ Hero NFT System
๐ฏ Hero Races
Six races are divided into TERRAN, AQUA, DWARF, ORC, DRAGON, and ELVE. Races restrain each other.
Races can cause an additional 10% damage to the restrained race.
An additional 10% reduction in damage from the restrained race.



๐ฏ Hero Tier
The Hero Tier is divided into N-Green, R-Blue, SR-Purple, SSR-Orange, and UR-Red.
The higher the tier of the Hero, the higher the basic attribute and skill damage.
The quality of Hero is fixed and cannot be changed in other ways.
UR Heros are limited issued.
๐ฏ Hero Stars
Heroes are divided into 5 to 10 stars. The higher the star level of Heroes, the higher the attributes promoted by Star Ascending.
Upgrading non-UR heroes requires consuming heroes of the same star level, heroes of the same race with designated rarity and star level, and $ERT. The higher the star level, the more heroes and tokens are required.
Upgrading UR heroes requires consuming the same UR hero cores, heroes of the same race with designated rarity and star level, and $ERT.
๐ฏ Hero Skills
Hero skills are divided into Active Skill and Passive Skill.
All heroes have only 1 Active Skill. Every time the hero launches an attack, the Fury will be increased, and Active Skills will be automatically released when the Fury is fullest, and produce obvious skills and effects (Damage/Healing/BUFF/DEBUFF).
N/R/SR Heroes have 1 Passive Skill, and SSR/UR Heroes have 2 Passive Skill. effects: enhance Hero attributes and enhance BUFF/DEBUFF effect.
๐ฏ Hero Energy System
Each hero has its corresponding Energy, and the higher the Tier, the higher the upper limit of the Energy.
Every time a battle is launched, the Energy will be deducted.
The Hero with 0 Energy can be repaired in the [Holy Spring] system.
The Hero with 0 Energy cannot battle but can be used to Star Ascending or traded at NFT Gateway.
Last updated